How the crowd draws
178 drawings of its land border and 235 drawings of its coast, from memory on Borderline’s Italy map, 30 September 2026 to 26 October 2026.
In numbers
| The real one | The crowd’s | |
|---|---|---|
| Area | 22,000 km²8,676 sq mi | 22,000 km²8,424 sq mi↓2.9% smaller |
| Outline | 1,082 km672 mi | 941 km585 mi↓13.0% shorter |
| Centre | 11.05° E, 44.53° N11.0° E, 44.5° N | 11.17° E, 44.57° N11.2° E, 44.6° N↗11 km north-east7 mi north-east |
| Westernmost | 9.20° E, 44.63° N9.2° E, 44.6° N | 9.31° E, 44.77° N9.3° E, 44.8° N→9 km short5 mi short |
| Easternmost | 12.75° E, 43.96° N12.8° E, 44.0° N | 12.77° E, 43.98° N12.8° E, 44.0° N→1 km beyond1 mi beyond |
| Southernmost | 12.19° E, 43.73° N12.2° E, 43.7° N | 12.35° E, 43.85° N12.4° E, 43.8° N↑13 km short8 mi short |
| Northernmost | 9.91° E, 45.14° N9.9° E, 45.1° N | 9.99° E, 45.10° N10.0° E, 45.1° N↓4 km short3 mi short |
Near the land border, 56% of the crowd’s lines run inside Emilia-Romagna. Near the coast, 6% run inland.
Borders and coast
| Border with | In the game | The crowd’s |
|---|---|---|
| Toscana | 359 km in the game | 321 km the crowd’s↓10.6% shorter |
| Lombardia | 323 km in the game | 281 km the crowd’s↓13.0% shorter |
| Marche | 108 km in the game | 76 km the crowd’s↓29.6% shorter |
| Veneto | 104 km in the game | 115 km the crowd’s↑10.6% longer |
| Liguria | 80 km in the game | 57 km the crowd’s↓28.7% shorter |
| Piemonte | 8 km in the game | 0 km the crowd’s↓100.0% shorter |
| The coast | 145 km in the game126 km officially | 109 km the crowd’s↓24.8% shorter |
Watch the drawings
See every line on The Drawn Italy →How it is measured
The crowd’s Emilia-Romagna: every few km along the real line, each drawing’s nearest point, inside Emilia-Romagna or outside it; the median over a short stretch is where the crowd puts the line there, and the real outline moved by it is the crowd’s. Where the move folds a narrow inlet over itself, the loop is cut.
The 413 drawings that scored 10 or more on Borderline’s Italy map, scribbles left out, the real line the game’s own. Area true to scale; the outline copies the real line’s detail, so its length changes only where the shape moves or a loop is cut.
Measuring how far the crowd moves the centre was Matt Forrest’s idea (forrest.nyc).
Draw Emilia-Romagna yourself and add your line to the next update.