How the crowd draws
29 drawings of its land border, from memory on Borderline’s France map, 25 September 2026 to 25 October 2026.
In numbers
| The real one | The crowd’s | |
|---|---|---|
| Area | 8,755 km²3,380 sq mi | 8,341 km²3,220 sq mi↓4.7% smaller |
| Outline | 613 km381 mi | 659 km409 mi↑7.4% longer |
| Centre | 2.68° E, 44.28° N2.7° E, 44.3° N | 2.68° E, 44.29° N2.7° E, 44.3° N↑1 km north0 mi north |
| Westernmost | 1.84° E, 44.48° N1.8° E, 44.5° N | 1.85° E, 44.45° N1.9° E, 44.4° N→1 km short1 mi short |
| Easternmost | 3.45° E, 44.02° N3.5° E, 44.0° N | 3.44° E, 44.02° N3.4° E, 44.0° N←1 km short1 mi short |
| Southernmost | 2.94° E, 43.69° N2.9° E, 43.7° N | 3.07° E, 43.69° N3.1° E, 43.7° N=the same |
| Northernmost | 2.74° E, 44.94° N2.7° E, 44.9° N | 2.85° E, 44.86° N2.8° E, 44.9° N↓9 km short5 mi short |
Near the land border, 53% of the crowd’s lines run inside Aveyron.
Borders
| Border with | In the game | The crowd’s |
|---|---|---|
| Tarn | 152 km in the game | 153 km the crowd’s↑0.7% longer |
| Cantal | 145 km in the game | 148 km the crowd’s↑2.1% longer |
| Lozère | 94 km in the game | 92 km the crowd’s↓2.1% shorter |
| Lot | 75 km in the game | 73 km the crowd’s↓2.7% shorter |
| Hérault | 68 km in the game | 92 km the crowd’s↑35.3% longer |
| Gard | 56 km in the game | 72 km the crowd’s↑28.6% longer |
| Tarn-et-Garonne | 49 km in the game | 55 km the crowd’s↑12.2% longer |
How it is measured
The crowd’s Aveyron: every few km along the real line, each drawing’s nearest point, inside Aveyron or outside it; the median over a short stretch is where the crowd puts the line there, and the real outline moved by it is the crowd’s. Where the move folds a narrow inlet over itself, the loop is cut.
The 29 drawings that scored 10 or more on Borderline’s France map, scribbles left out, the real line the game’s own. Area true to scale; the outline copies the real line’s detail, so its length changes only where the shape moves or a loop is cut.
Draw Aveyron yourself and add your line to the next update.