How the crowd draws
36 drawings of its land border, from memory on Borderline’s France map, 25 September 2026 to 25 October 2026.
In numbers
| The real one | The crowd’s | |
|---|---|---|
| Area | 6,228 km²2,405 sq mi | 5,988 km²2,312 sq mi↓3.9% smaller |
| Outline | 479 km298 mi | 476 km296 mi↓0.7% shorter |
| Centre | 0.22° E, 47.99° N0.2° E, 48.0° N | 0.21° E, 48.00° N0.2° E, 48.0° N←1 km west1 mi west |
| Westernmost | 0.45° W, 47.83° N0.4° W, 47.8° N | 0.47° W, 47.91° N0.5° W, 47.9° N←2 km beyond1 mi beyond |
| Easternmost | 0.92° E, 48.14° N0.9° E, 48.1° N | 0.85° E, 48.15° N0.8° E, 48.2° N←5 km short3 mi short |
| Southernmost | 0.38° E, 47.57° N0.4° E, 47.6° N | 0.30° E, 47.63° N0.3° E, 47.6° N↑7 km short4 mi short |
| Northernmost | 0.26° E, 48.48° N0.3° E, 48.5° N | 0.20° E, 48.44° N0.2° E, 48.4° N↓4 km short3 mi short |
Near the land border, 55% of the crowd’s lines run inside Sarthe.
Borders
| Border with | In the game | The crowd’s |
|---|---|---|
| Mayenne | 131 km in the game | 142 km the crowd’s↑8.4% longer |
| Orne | 117 km in the game | 121 km the crowd’s↑3.4% longer |
| Loir-et-Cher | 87 km in the game | 108 km the crowd’s↑24.1% longer |
| Maine-et-Loire | 87 km in the game | 66 km the crowd’s↓24.1% shorter |
| Indre-et-Loire | 51 km in the game | 40 km the crowd’s↓21.6% shorter |
| Eure-et-Loir | 22 km in the game | 14 km the crowd’s↓36.4% shorter |
How it is measured
The crowd’s Sarthe: every few km along the real line, each drawing’s nearest point, inside Sarthe or outside it; the median over a short stretch is where the crowd puts the line there, and the real outline moved by it is the crowd’s. Where the move folds a narrow inlet over itself, the loop is cut.
The 36 drawings that scored 10 or more on Borderline’s France map, scribbles left out, the real line the game’s own. Area true to scale; the outline copies the real line’s detail, so its length changes only where the shape moves or a loop is cut.
Draw Sarthe yourself and add your line to the next update.